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3D Landscape Design & Visualization Software published and supported by AlphaPixel

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Getting Started with VNS 3: Sky & Clouds
Getting Started with VNS 3: Sky & Clouds

Part 9B. Sky

1. Open the Cabin Final popup menu and change to the Lake Sky Camera. Save the project and render a preview.

A serene lake flanked by grassy hills under a clear blue sky, with control icons visible on the top edge of the image.

2. While it’s nice to see terrain in renders, it takes time to render and we don’t need it while we’re working with the sky. Open the Lake Sky popup menu and select Render Options > Terrain > Terrain to deselect it.

A computer screen showing a user navigating a software menu with options like "Render Options," "Terrain," and "Terraineditors." Multiple dropdown menus and a map visualization are visible.

3. Save the project and render a preview.

A computer interface featuring a gradient from light blue to white with toolbar icons at the top. The window is labeled "Lake Sky.

4. Let’s make the blue sky a bit bluer to bring out the clouds. Go to the Sky Task Mode and expand the Skies category. Open the YNP Sky Component.

Screenshot of the Visual Nature Studio 3.0 interface showing a project file toolbar, scene properties, and options for Atmospheres, Celestial Objects, Cloud Models, Skies, and Starfields.

5. Rename it Blue.

A screenshot of the Sky Editor software interface showing the "General Features" tab. The selected preset is named "Blue," and it is enabled with intensity at 100% and dithering set to 3%.

6. Go to the Color Gradients page. The Color Gradient controls color and blending from the Zenith directly overhead, through the Horizon, and down to the Nadir, opposite the zenith on the other side of the planet.

A software interface showing color gradients editing tools with options for adjusting zenith and horizon colors, and displaying a preview of the gradient from toward light to away from light.

7. Show Material Controls to access the gradient colors.

Screenshot of the "Sky Editor - Blue" software interface showing color gradient settings, with sliders and buttons for adjusting the zenith, horizon, and nadir. A gradient preview is displayed below.

8. Select the Zenith color pin and open its Color Editor. Decrease the Value to 80 to darken the blue.

Screenshot of a color editor window displaying color adjustment sliders for R, G, B, H, S, and V values, a color gradient selection area, and options for sample color and swatch selection.

9. Save the project and render a preview.

A computer screen displays a gradient background transitioning from blue at the top to white at the bottom. The title "Lake Sky" appears in the window's top left corner.

10. Let’s make the horizon less white and more blue. Select the white color pin and change its Position of 60% in the gradient. Close the editor.

A screenshot of the Sky Editor - Blue window, showing options for color gradients. The selected color blend mode is "Slow Increase" with position at 60%. The color gradient moves from Zenith to Horizon.

11. Save the project and render a preview.

Screenshot of a computer window displaying a clear blue sky with a gradient from light to darker blue under the title "Lake Sky" and various toolbar icons at the top.
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