World Construction Set 6 and Visual Nature Studio 3 offer users the capability to create real volumetric clouds. They can evolve over time, cast and receive shadows, and provide many other real world attributes. Plus, now your camera can fly through them and they look as they do in nature.
All images were created and rendered entirely in World Construction Set 6.
This series of images was created by David Edwards after seeing a photograph of a sunset over water and distant hills.
These images were created by Gary Huber to test the volumetric atmospheric volumetrics in WCS 6. These clouds are saved as Components and are included on the WCS 6 CD for your use.
This image was inspired by a storm moving across the desert.
These images all rely on the same cloud model. Backlighting levels were changed to show a variety of options.
These images all rely on the same cloud model. Backlighting and sky colors were changed to show a variety of options.