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Getting Started with VNS 3: Fields & Forest
Part 5H. Foliage Effects

1. A Foliage Effect is used to place individual Foliage Objects. Go to the Scene-at-a-Glance, right-click the Foliage Effect category, and Create Component of this type with path or vector. This accomplishes the same thing as the Create button on the icon toolbar.

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2. The Create window will confirm that we're creating a new Foliage Effect with an attached vector.

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3. Turn to the Mouse page, select Connect, and change the Point Space to 10 meters. This will automatically generate vertices every 10 meters.

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4. Left-click a starting point on the left side of the YNP Main view and left-click an end point on the right side. Right-click to finish.

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5. Name the vector and Foliage Effect Tree Break.

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6. Add the vector to the Foliage Effect and close out the Component Gallery when it opens.

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7. In the Foliage Effect Editor, go to the Foliage page and Settings tab. Change the Absolute Size is in to Foliage Group.

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8. Add Foliage Group, and name it anything. The name will be overwritten when we load the Component.

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9. Select Load Foliage Group ComponentGallery.gif.

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10. Go to the Tutorials page and load the Pine Snags Component we created in an earlier tutorial.

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11. Save the project and render a preview.

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12. Switch the YNP Main view back to realtime mode.

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13. By default, Foliage Effects have realtime Preview Enabled.

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