Visual Nature Studio 3 Feature of the Week

Years in the making, VNS 3 is the biggest 3D Nature upgrade ever.
With features that immediately benefit everyone from beginner to advanced users, VNS 3 is already producing great results in the projects of visualization experts around the world.Each week our Feature of the Week will focus on one of the new cutting-edge features VNS 3 offers. This week's feature is:
Easier and Better Image Draping
VNS 3 makes one of the most common GIS-visualization operations even easier and better!
Draping georeferenced images on terrain and other surfaces is now much simpler than in VNS 2. The first place you'll find this new ease is in the Texture operations button, available on every Material within VNS. In addition to creating and editing textures with the Texture Editor, the popup menu now directly offers the "Drape Georeferenced Image" option, presenting a submenu listing every georeferenced image available in your project. Selecting an image quietly creates for it a georeferenced Planar Image Texture element for your Material without ever opening the Texture Editor. No mess, no muss, no fuss. Imagine how easy it is to drape an image on Ground Materials, Water surfaces, Wall Roofs and 3D Object Materials.

What else is new? Images draped using Color maps can now be Luminous whether they are used for Ecosystem matching or not. The ColorMap editor's image selection interface now only shows georeferenced images, cutting down on the clutter if you have many foliage images (that would obviously not be suitable to drape). Planar Image Texture elements now have an "Alpha Only" mode that allows you to utilize the image's built-in Alpha channel as a greyscale image -- perfect for use as an Opacity texture.
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