Getting Started
with WCS 6 Part 9B.
Post Processes & Network Rendering
33. Open Render Control. Confirm the Camera, Options, and Save settings
for the LakeSky Render Job. Give the Render Job a Go.
Show Rendering to view the render in progress.
34. When WCS is finished rendering,
the Rendering Complete window will show one of the renders.
Alt+] to view image from disk, and open the other render.
35. If you have other computers
available to help render animations, it's recommended that you
take advantage of them. With render times of 10 minutes per frame,
you're looking at 75 hours to render a 15 second animation at
30 frames per second and video resolution. Detailed and complex
scenes with volumetrics can easily exceed 30 minutes per frame
and will take more than 9 days to render the same 15 second animation
on a single machine.
36. WCS6 ships with unlimited
render engine licenses. When you launch WCS over a network from
a computer without a hardware key, it will first warn you that
your Project Master Path is invalid. That's to be expected
since mapped network drives rarely coincide with the dongled
WCS computer drive configuration.
37. WCS will default to WCSProjects
on the dongled computer. That's what we want, so Save
it.
38. WCS then warns us that the
Content Master Path is invalid. The default will fall
to the Components folder on the dongled computer. That's
where we want it, so Save again.
39. Last, we're told the Frames
Master Path is invalid, too.
40. Accept, default to the dongled
computer, and Save.
41. The Security Box will
pop up when the hardware key is not found and WCS will configure
as a Render Engine.
42. Open the YNP9 project.
If you change the Scene-At-A-Glance to the freeform mode, you'll find that
you can't open most of the Component Editors. Go to the Render
Task Mode. You can open Render Jobs, Render Options,
and Render
Control. That allows
you to conveniently change and add Render Jobs and Render Options
from the Render Engine.
43. For server rendering control,
WCS6 has given you an even easier way to control rendering across
a network. SuperConductor is a new open-source render
farm controller for rendering multiple projects from multiple
applications on different platforms. That means you can que up
WCS projects in SuperConductor on a server and it will send out
frames to rendering computers on the network as they're available.
44. For an up-to-the-moment version
of the program and current tutorials, visit the SuperConductor
site.
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