Getting Started with WCS 6 Part 9B. Post Processes & Network Rendering


33. Open Render Control. Confirm the Camera, Options, and Save settings for the LakeSky Render Job. Give the Render Job a Go. Show Rendering to view the render in progress.

34. When WCS is finished rendering, the Rendering Complete window will show one of the renders. Alt+] to view image from disk, and open the other render.

35. If you have other computers available to help render animations, it's recommended that you take advantage of them. With render times of 10 minutes per frame, you're looking at 75 hours to render a 15 second animation at 30 frames per second and video resolution. Detailed and complex scenes with volumetrics can easily exceed 30 minutes per frame and will take more than 9 days to render the same 15 second animation on a single machine.

36. WCS6 ships with unlimited render engine licenses. When you launch WCS over a network from a computer without a hardware key, it will first warn you that your Project Master Path is invalid. That's to be expected since mapped network drives rarely coincide with the dongled WCS computer drive configuration.

37. WCS will default to WCSProjects on the dongled computer. That's what we want, so Save it.

38. WCS then warns us that the Content Master Path is invalid. The default will fall to the Components folder on the dongled computer. That's where we want it, so Save again.

39. Last, we're told the Frames Master Path is invalid, too.

40. Accept, default to the dongled computer, and Save.

41. The Security Box will pop up when the hardware key is not found and WCS will configure as a Render Engine.

42. Open the YNP9 project. If you change the Scene-At-A-Glance to the freeform mode, you'll find that you can't open most of the Component Editors. Go to the Render Task Mode. You can open Render Jobs, Render Options, and Render Control. That allows you to conveniently change and add Render Jobs and Render Options from the Render Engine.

43. For server rendering control, WCS6 has given you an even easier way to control rendering across a network. SuperConductor is a new open-source render farm controller for rendering multiple projects from multiple applications on different platforms. That means you can que up WCS projects in SuperConductor on a server and it will send out frames to rendering computers on the network as they're available.

44. For an up-to-the-moment version of the program and current tutorials, visit the SuperConductor site.


 


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