Getting Started
with VNS 3: Getting
Started
Part 1G. Sky & 3D Object
1. Switch the Main view to realtime
mode. Let's add an oversized moon to the sky. Go to the Sky
Task Mode and
expand the Celestial Objects category.
2. We have a Moon and
Sun Component, but they aren't enabled. Double-click the
Moon to open its editor and active it. Enable it.
3. Ctrl+click to place
the Moon in the sky to the left of the island.
4. To enlarge it, go to the Size
& Position page and increase the Size Factor to
10,000%.
5. Select the Move Mode button on the icon toolbar.
6. Click and drag the Moon to
a new position right of its current one. This will take some
getting used to as celestial objects don't neccessarily move
in the direction you drag them.
7. Save the project and render
a preview.
8. Right-click the Cloud Models
category and Add Component from Gallery.
9. Load the Cirrus Streaks.
10. Scale the Cloud Model's position
to current DEM bounds.
11. Activate the Island Planimetric
view and zoom back with the minus (-) key until you see the yellow
outline of the cloud bounds box.
12. The Cloud Model is
still the active item and we're still in Move Mode,
so click and drag the clouds north so the southern bound is near
the Main camera icon. We'll look at clouds in more detail in
the Sky & Clouds tutorial.
13. Save the project and render
a preview.
14. We're working with a small
DEM and the edge is clearly visible at the horizon. We'll increase
atmospheric haze to make the horizon appear farther away. It'll
have the secondary effect of making the air around our tropical
island look more humid. Expand the Atmospheres category
in the Scene-at-a-Glance.
15. Open the Atmosphere Editor to the Haze & Fog page. We
already have the Haze that VNS assigned to the project, we just
need to change the distance where it reaches full intensity.
The DEM is a little over 3 kilometers across, so let's change
the Range to 5000 meters and Enter.
16. Save the project and render
a preview.
17. Last but not least, we need
a high tension tower to complete the idyllic scene. Go to the
3D Object Task Mode ,
select the 3D Objects category, and click Create
on the Icon Toolbar.
18. The Create
window tells us we're creating a new 3D Object with an attached
vector. Always check the titlebar and confirm that you and VNS
are creating the same thing.
19. Left-click once on
the foreground ridge to place a vertex and right-click
to finish digitizing.
20. When the Input Request window pops up asking for a vector name,
name it 3DO Tower.
21. The 3DO Tower
window will ask if the vector is for position or alignment.
We want to place the tower at the vector point, so select Position.
22. Go to the Industrial
page of the Component
Gallery and load the
High Tension Tower.
23. Answer No when
asked if you want to center the object on the DEM. We're
placing the object with a vector.
24. Activate the Main
view and switch to realtime mode. You'll see the tower right
where we placed it.
25. Save the project and render
a preview.

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