Getting Started
with VNS 3: Getting
Started
Part 1A. Importing Data
1. Welcome to 3DNature's GIS visualization tool, Visual Nature Studio. When you launch VNS the opening splash
screen will give way to a Startup Window where you can check
Tips, Projects, and Tutorials.
2. Existing Projects provides
information about projects in your projects folder.
3. New Projects allows
you to generate a new project from basic Components. The Users
page is for working with multiple users and Templates. We'll
look at those in Part 6.

4. Tutorials opens a list
of Available Tutorials, each with a description and project
thumbnail. Double-click the tutorial description or single-click
the thumbnail to open it in your internet browser. The Resume
button in the lower left corner opens the last project you were
working on.
5. To create a new project, go
to the menu and select File > New.
6. This will open the New Project window. In the New Project field,
enter the project name, Island. All the projects demonstrated
in these tutorials can be found on your hard drive in the WCSProjects\Tutorials folder. Create & Save to
save the new project.
7. When the Import Data question box appears, answer Yes.
8. The terrain data we're importing
is on the VNS
3 DVD in the dem
folder. Here you'll find the island.elev file, which is
a WCS/VNS terrain elevation file.
9. Open the file to launch
the Import
Wizard, which will correctly
identify it as a WCS/VNS DEM. A DEM is a Digital Elevation Model.
This is a generic term applied to most terrain data files.
10. To find out what other file
types you can import, select File format reference or
use the universal F1 Help
key to jump to the appropriate section of the Interactive Reference
Manual. For data types,
scroll down the page to the DEM Formats section.
11. Meanwhile, back in VNS, the
Import
Wizard is still waiting
for us. Proceed the the Next window.
12. The LOAD AS page allows us
to choose the type of VNS object loaded. We're importing a DEM
so we'll go with the Wizard's loading suggestion and continue
to the Next window.
13. We can change the file format,
name and location on the OUTPUT FILE TYPE AND NAME page. The
defaults are fine so continue to the Next window.
14. The Import Wizard selects
a Coordinate System based on data read from the imported file.
This file is in the Geographic - WGS 84 system.
15. We don't need to make any
DATA POSITIONING changes, so Import the data and make
the new Coordinate System the default for viewing and rendering.
16. As the data is imported,
progress updates will flash in the Status window at the
right end of the Animation Toolbar. The Import Wizard will close
once data import is complete.
17. After the data loaded, some
of the categories in the Scene-at-a-Glance
changed to a bold font. The Scene-at-a-Glance is divided
into an upper and lower pane. It gives you convenient
access to all Components, the building blocks of your scene.
With each new project, basic default Components are created,
represented by bold categories in the Scene-at-a-Glance. We'll
look more at the Scene-at-a-Glance when we work with Task Modes
later on.
18. So where's the terrain we
just imported? Open the Database Editor
from the icon toolbar
or with the Alt+d keyboard shortcut. The island
DEM is enabled and set to view and render.
19. The Matrix, the light
area taking up most of the screen, is empty until we tell VNS
what to put in it. By default, the Matrix is divided into 4 quadrants
for Camera views and Component Editors.
20. To change the Matrix layout,
open Preferences from
the Icon Toolbar.
21. The Matrix page allows
us to choose one of 12 layouts. We'll stay with the current 4-quad
arrangement.
22. While we're here, let's look
at the Paths page. When you see WCSProjects:, WCSContent:,
and WCSFrames: elsewhere in the program, these are path
aliases. Master Paths are the actual folder locations. Read more
about them in the Interactive
Reference Manual; they
come in handy when you're running VNS across a network.
23. The Units page gives
you access to all unit settings so you can change them according
to project requirements.
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13195 West Chenango Ave
Morrison, Colorado, USA 80465
Voice: (303) 659-4028
Fax: (303) 904-9533
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