Getting Started
with VNS 3: Fields
& Forest
Part 5H. Foliage Effects
1. A Foliage Effect is
used to place individual Foliage Objects. Go to the Scene-at-a-Glance, right-click the Foliage Effect
category, and Create Component of this type with path or vector.
This accomplishes the same thing as the Create button
on the icon toolbar.
2. The Create
window will confirm that we're creating a new Foliage Effect
with an attached vector.
3. Turn to the Mouse page,
select Connect, and change the Point Space to 10
meters. This will automatically generate vertices every 10 meters.
4. Left-click a starting
point on the left side of the YNP Main view and left-click
an end point on the right side. Right-click to finish.
5. Name the vector and Foliage
Effect Tree Break.
6. Add the vector to the Foliage
Effect and close out the Component Gallery when it opens.
7. In the Foliage Effect Editor,
go to the Foliage page and Settings tab. Change
the Absolute Size is in to Foliage Group.
8. Add Foliage Group,
and name it anything. The name will be overwritten when we load
the Component.
9. Select Load Foliage Group
.
10. Go to the Tutorials page
and load the Pine Snags Component we created in
an earlier tutorial.
11. Save the project and render
a preview.
12. Switch the YNP Main
view back to realtime mode.
13. By default, Foliage Effects
have realtime Preview Enabled.
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