Getting Started
with VNS 3: Sky &
Clouds
Part 9B. Sky
1. Open the Cabin Final popup
menu and change to the Lake Sky Camera. Save the project
and render a preview.
2. While it's nice to see terrain
in renders, it takes time to render and we don't need it while
we're working with the sky. Open
the Lake Sky popup menu and select Render Options >
Terrain > Terrain to deselect it.
3. Save the project and render
a preview.
4. Let's make the blue sky a
bit bluer to bring out the clouds. Go to the Sky Task Mode
and expand the Skies category. Open the YNP Sky
Component.
5. Rename it Blue.
6. Go to the Color Gradients
page. The Color Gradient controls color and blending from the
Zenith directly overhead, through the Horizon,
and down to the Nadir, opposite the zenith on the other
side of the planet.
7. Show Material Controls
to
access the gradient colors.
8. Select the Zenith color
pin and open its Color
Editor. Decrease the
Value to 80 to darken the blue.
9. Save the project and render
a preview.
10. Let's make the horizon less
white and more blue. Select the white color pin and change its
Position of 60% in the gradient. Close the editor.
11. Save the project and render
a preview.
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